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Emporium SOS bag by Richard Osterling
2025-04-28 09.53.50.jpg Image 1 of
2025-04-28 09.53.50.jpg
2025-04-28 09.53.50.jpg

SOS bag by Richard Osterling

£25.00

Mentalism effect. Easy to use. You display a black, cloth bag and ask five members of the audience to decide on some personal object they have on their possession. Approaching each person, the performer looks away and has each drop his or her object into the bag. Shaking the bag to mix the items, the Mentalist reaches in and withdraws one. Using his powers, he deduces certain characteristics of the owner and then returns it to the proper person. This continues with four of the five items. Obviously knowing the owner of the final object, the Mentalist proposes a different test. Without taking out or looking at the object, he correctly divines what it is before removing and returning it.

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Mentalism effect. Easy to use. You display a black, cloth bag and ask five members of the audience to decide on some personal object they have on their possession. Approaching each person, the performer looks away and has each drop his or her object into the bag. Shaking the bag to mix the items, the Mentalist reaches in and withdraws one. Using his powers, he deduces certain characteristics of the owner and then returns it to the proper person. This continues with four of the five items. Obviously knowing the owner of the final object, the Mentalist proposes a different test. Without taking out or looking at the object, he correctly divines what it is before removing and returning it.

Mentalism effect. Easy to use. You display a black, cloth bag and ask five members of the audience to decide on some personal object they have on their possession. Approaching each person, the performer looks away and has each drop his or her object into the bag. Shaking the bag to mix the items, the Mentalist reaches in and withdraws one. Using his powers, he deduces certain characteristics of the owner and then returns it to the proper person. This continues with four of the five items. Obviously knowing the owner of the final object, the Mentalist proposes a different test. Without taking out or looking at the object, he correctly divines what it is before removing and returning it.

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